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Saturday, September 14, 2013
8:03 PM

Defiance Xbox 360

Defiance (Video Game) First the good...........The soundtrack is awesome. Bear McCreary (Battlestar Galactica) does an excellent job of creating music to kill by.
Waypoints in this game are also done right. The Vehicles are also pretty cool.

That is all the good.

The Bad........
Buggy as all get out. Bugs in the game 5 months ago are still in the game. Some so game breaking that not only does it crash the game it can also crash your console. Enemy AI ignore walls and and the natural law of physics. Despite there being and enormous amount of bugs from the original game, Trion still manages to induct even more with their very first DLC of the game. And they are slow to fix them. This is due to a complete lack of business sense and Trion biting off more than they can chew, firing nearly all of the staff while the game went live and moving the rest to a new location. It almost feels like the game was only half finished at the date of release.

What MMO? Despite being advertised as an MMO, it is very much a single player game. You actually get punished for grouping with others playing the game.

The 3rd person shooting aspect is ok at best, with a complete lack of a cover system, it is difficult to set up your tactics without being shot.

PvP is a joke. There are plenty of people using cheats and bugs to their advantage, yet Trion does nothing about it even when over 75% of the PvP community sends in tickets and proof of it. A very large part of the PvP community has stopped PvPing, thus creating even longer queues.

The playing field is incredibly small for an MMO. A person can walk to entire game field in 30 minutes. Put it this way, Defiance's map is smaller than most single player games.

Serious lack of content and story. Once the single player aspect of the game is finished (in about 40 hours) the story stops there. And if that wasn't bad enough, they actually took story content out. Even so, once the story is done, all that is left are broken and bugged arkfalls (which could be fun if they weren't so 1 dimensional), sieges that bug out constantly, and emergencies that have no real sense of accomplishment, but tend to get in the way of the other things you try to do.

For a company that brought you RIFT, an above standard MMORPG, they really drop the ball on Defiance. The game had so much potential, but it feels like they are driving it into the ground on purpose. Since release nearly 60% of the player base has quit, the world seems empty, only having contact with other players randomly and at sieges or arkfalls. Servers are nearly empty on th ePS3 and the EU servers. Xbox servers seem to be the only ones with a decent population.

In conclusion, Defiance really isn't worth the money. There are plenty other games out there that get it right that are worth your time.


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